Abstract
GRAPE enables arbitrary-scale super-resolution (ASSR) by predicting 2D anisotropic Gaussian primitives on an image-space grid and efficiently rasterizing them into high-resolution outputs.
Instead of using heavy decoder architectures, GRAPE adopts a single-layer Gaussian prediction head combined with a GPU-friendly splatting renderer. This design enables fast, cache-efficient, and highly parallel inference at arbitrary output resolutions.
With only 1.56M parameters and 1.10 GB peak GPU memory, GRAPE achieves 69.33 FPS on Urban100 (985×798) while maintaining high reconstruction fidelity.
Method
GRAPE is an end-to-end differentiable pipeline:
- Encoder extracts low-resolution feature maps
- Feature Reshaping & Parameter Mapping converts features into a structured grid representation
- Gaussian Head (Point-wise Prediction) predicts anisotropic 2D Gaussian parameters:
- RGB color
- Rotation
- Scale
- Spatial offset
- 2D Rasterizer composites Gaussian primitives into the final high-resolution image in a single rendering pass

2D Anisotropic Gaussian Splatting
Oriented elliptical Gaussian footprints align naturally with edges and directional textures, improving structural fidelity and fine-detail reconstruction.
Below are visualizations of learned anisotropic parameters such as scale and rotation-related maps.

Results
Qualitative Results (Urban100 Examples)

Quantitative Results
The following tables summarize quantitative comparisons across benchmark datasets.



Runtime and Memory Efficiency
GRAPE reconstructs a Full-HD frame in 40.88 ms.
The encoder accounts for approximately 85.1% of total runtime, while the Gaussian head and rasterizer introduce minimal overhead.
Peak GPU memory usage remains below 2.12 GB, demonstrating strong efficiency for high-resolution inference.

Citation
@article{grape2025,
title = {GRAPE: Gaussian Rendering for Accelerated Pixel Enhancement},
author = {Jang, Jung In and Jin, Kyong Hwan},
journal = {arXiv preprint arXiv:XXXX.XXXXX},
year = {2025}
}
Acknowledgements
This project page is adapted from the original project website template by: https://github.com/shunzh/project_website and customized for GRAPE.